Sure, Nvidia GPUs with their CUDA cores are generally superior for editing in an Adobe workflow, but if you’re building a Hackintosh machine solely for video editing, chances are you’re interested in running Final Cut Pro X. If you’re interested in building a Hackintosh solely for video editing, however, then an Nvidia-powered GPU option might not be the best choice. Performance was a lot better, though, in a Windows environment, where Pascal GPUs can really thrive. You have the option of adjusting your streaming quality settings from the GeForce NOW menu. Performance was good in a macOS environment even when using Nvidia’s beta web drivers. In our most recent Hackintosh build, we paired an Intel i7 6700k with Nvidia’s fastest gaming GPU, the 1080 Ti. If you’re looking to build a Hackintosh that can serve as a competent Windows gaming rig on the side, then a build powered by an Nvidia GPU is a good choice. ![]() The script allows Mac owners to work around restrictions that eliminated support for Thunderbolt 2 eGPUs as well, allowing more users to join in on the graphics-accelerated fun. The GeForce NOW Mac or PC apps indicates it needs an update. And it’s not just for Thunderbolt 3 Mac users, either. Windows OS & Tools GeForce NOW GeForce NOW for Windows 2.0.27 Download Upgrade your PC for a better gaming experience 1/3 Have you heard of GeForce Experience Whether you are a hardcore PC. GeForce Now boasts more than 1,000 games that can be streamed to a Windows PCs, Macs, Android (including Android TV), Chrome, Safari, select LG TVs, and is currently in beta for the Edge. It means that macOS users can now enjoy eGPU setups with cards from Nvidia’s Pascal lineup, including the GTX 1070, 1080, and venerable 1080 Ti. Even so, I’ve been impressed by the script’s ease of use, and the performance that I’ve seen thus far. 600 series Nvidia Kepler cards may still work with Big Sur but are not recommended for long term use. Let me preface this post by saying that NVIDIA eGPU support for macOS is still not officially supported by Apple, and the workaround script used to provide support is still in its alpha stages. There are no Macs with Nvidia 600 series Kepler mobile GPUs that still have support. ![]() While not perfect, the results of my testing look very promising. Unofficial NVIDIA eGPU support is now a reality for Mac users. It’s all thanks to the developers and researchers that congregate over at eGPU.io, a community for eGPU coverage and support across Mac, Windows, and other platforms.
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